Quentin got something to drink
Time to Quack » Devlog
I'm happy to announce that the first Update for "Time To Quack" is now live.
After I got some feedback from family & friends I made some improvements.
The game feels a lot better now.
A major new feature I implemented are Power Ups (maybee not all of them). There are now 6 Power Ups that can spawn, eache with a different effect.
- 2 of them change your size
- 2 of them change the bombs size (and maybee speed)
- 1 gives you a life
- 1 has a random effect of one of the above or gives you 2 lifes
other changes I made:
- every Object now moves in a Sinus Wave
- Bombs got a particle effect when they explode
- reworked the hitbox of Quentine, it's now more accurate to the model
- reworked saving of the sound settings cause sometimes the settings weren't saved
I even have a little Spoiler for you:
I'm currently working on a mobile version of the game. The first version that is working feels quit good, but has some bugs in it i need to fix.
Stay tuned if your intressted in the mobile version.
Have fun playing Time to Quack v1.1
I hope you have as much fun as I have playing the game.
Files
TimeToQuack.zip 36 MB
Jun 12, 2022
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